I loved Wallace and Grommet for all the creative inventions Wallace developed. Turns out artist Dominic Wilcox creates similar odd inventions in real life, and businesses are willing to donate space to display them.
This time it’s the turn of celebrated British department store Selfridges to let Wilcox’s creative wings spread and take over their prestigious windows on behalf of the store’s Festival of Imagination. For the project, Wilcox created the “Variations On Normal” where his eccentric yet logical inventions give physical form to figments of his imagination. Some of his specially made pieces include an umbrella with built-in flower pots and a suitcase with robotic legs that follows its owner.
Yes, yes, yes! This is so exciting! I love some of these ideas on how to encourage play in your community as a way of creating joy and growing community bonds:
Here’s our list of 75 100 ways that you can start making your city or town a playful place:
Join the CommunityMatters conference call on play and placemaking
I love this idea of essentially creating exercise Easter eggs for people around the city. It makes people think of their surroundings in totally new, possibly more sporty ways.
The UK government is backing a new fitness initiative that includes putting calorie-counting labels on staircases so people can keep track of how many calories they burn while taking the stairs.
The project, which was developed by StepJockey, includes an app and a website to help people count the calories burned when taking the stairs. The project is backed by London Mayor Boris Johnson, the Department of Health, and NHS London.
The initiative was inspired by food labels that inform people of the calories they are consuming. According to their website, the initiative is “about the other side of the equation,” which entails labeling the physical world to promote fitness and weight loss.
People can “rate” unlabeled staircases by sending enough information for StepJockey to calculate how many calories would be burned when using it. The details can then be printed on a poster that they can put up near the staircases.
I love the concept of interacting with the real world and have crowd sourced information. Plus it’s fun to see spots pop up and know you’re part of the "in crowd," plus some friendly peer pressure to get active.
This is one of the best descriptions of the power of pretend play, especially dissecting how pretend play is hard work, and can be overwhelming, especially to someone who doesn’t have practice, which is why lots of play is important for practicing real-world feelings and situations like power, restraint, and questioning assumed priors.
Power is intoxicating.
It is also dangerous.
And it is especially dangerous when applied to four-year-olds.
Four-year-olds lack the experience to wield power responsibly. They have no idea what to do with it or how to control it.
The dinosaur costume was the greatest thing that had ever happened to me.
…All I knew was that being a dinosaur felt very different from being a person, and I was doing things that I had never even dreamed of doing before. …Of course, I had always had the ability to do these things — even as a person — but I didn’t know that. I’d just assumed that I was unable. As a dinosaur, I didn’t have any of those assumptions. It felt like I could do whatever I wanted without fear of repercussions.
Banksy is a graffiti artist who often makes commentary about creating better, healthier, more friendly environments.
In light of Banksy’s return to New York in three years, The Creators Project collected “some of our favorite tech-focused graffiti artists in recent memory. Even if these artists don’t use the same stencil and paint style (read: analog) as him, we’re sure these artists cite Banksy as a top influence.”
Taking the arcade experience outdoors. (Photo credit: Wikipedia)
Coming soon(ish) to a street near you (if you live in Colorado):
OHY will transform a Downtown Denver street into an interactive arcade using LED screens, projections, custom games and street art.
BRINGING PLAY BACK TO THE STREET: Get ready! This summer – June & July, 2014 – Champa Street in Denver, from 14th Street to the 16th Street Mall, will be transformed into a street arcade like you’ve never seen. This isn’t your father’s old-school arcade. Powered through a combination of the Denver Theatre District’s LED screens, building projections, street art, social media and a website, this immersive arcade is going to be a gaming experience for all!
ON THE WEB: The public will be able to interact with video game characters through personalized Twitter profiles powered by local improv comedians from Bovine Metropolis.
ON THE STREET: Once you’re on Champa Street, you’ll feel it – the pulse of the arcade bringing downtown to life. To play at the arcade is to be immersed in each game. The entire two city blocks will be full of street art and custom structures that will transport players to a modern game world. The enormity and excitement is going to blow people away.
GAMES: Built by the Denver-based, award-winning creative team of Legwork Studio and Mode Set, the games will allow players to use a smart phone and their body as controllers while playing on the huge Denver Theater District LED screens, as well as projections on buildings. Microsoft Kinect devices will be utilized so participants feel like they’ve jumped right into the video games.
This sounds like a really great way to get people playing together in public spaces.
(Word to the wise, if you have a play-based Kickstarter event, toy, program, or other play-related thing you are trying to get attention for, let me know about it as it is pretty much guaranteed to get some blog time.)
Now that we’re officially into fall, with the weather getting colder and wetter by the day, and all back to school or indoors,it’s important to remind ourselves of opportunities to get out and play.
Idea is Free Museum and Park Day tomorrow; September 28: over 1500 museums, and national and state parks, are opening up their doors to the public for free!
For some more structured play, there are great art, dance, and play-based programs for little and big kids. One just opened up in Colorado, and definitely understands the value of play:
The Curious About Art program is just one of many preschool arts education programs the South Suburban Parks and Recreation District offers throughout the year. It’s not so much about the final product the kids create, but the journey and experiencing sensory exploration with their parents.
“It will probably look like something you expect an 18-month-old to make, something unrecognizable but still pretty wonderful,” said Vickie Willis, culture and enrichment supervisor for South Suburban.
“Everyone needs to play,” Willis said. “It makes us feel good, it unleashes possibilities in our brain, it makes us think better.”
Aside from encouraging play, the purpose of the classes is to prepare kids for a school environment by getting them socialized to being around other children, as well as developing motor skills.
“It’s to develop the motor skills, and the little ones just want to explore their world so music and art is a good way of doing that,” said Janice Schindler, the culture and enrichment coordinator at Goodson Recreation Center
Seattle has a newly-minted hip-hop program for little kids that also focuses on the value of play and silliness in education:
Mini BREAKS is the original hip-hop dance class (breakin’ or “break dance”) for toddlers and preschoolers.
In this unique class, young students will have fun while they exercise, express themselves, think creatively, build self-esteem, practice respect, learn discipline and make new friends!
Outside of a dance studio, hip-hop culture (including breakin’) is not taught through choreography or 8-counts but more intuitively through interactive demonstration. Mini BREAKS focuses on encouraging young children to be creative and courageous – to come up with their own ideas and be able to express themselves by sharing those ideas with others. All children are artists – Mini BREAKS helps them remain artists as they grow up!
A great example of how letting your kid have free play, and encouraging it over screen time, can have wiiiiide reaching positive consequences.
Four months ago, I told my husband that we needed to cut out all screen time during the week. While he understood the merits of the proposal, he balked at the logistics, telling me that there was no way that he could handle morning routine alone without television (to accommodate preschool hours we stagger our work schedules, with one parent leaving an hour or two before the other). I disagreed, and, being the bull-headed lady that I am, waited him out until he agreed to a screen-free weekday existence on a trial basis.
To prepare for the transition, I devised a series of “Mystery Boxes” for each day of the week. These boxes were stacked on the table each morning, and Uli got to choose one for each morning. Inside, I placed a project or special toy that would keep him occupied while Dad showered and fixed breakfast. One morning it was a Spider-Man puzzle, the next colored pencils and pictures I’d drawn for him to color. All of the toys or projects were sourced from forgotten objects in his toy box or from our craft and art supplies. His favorite Mystery Box item, though, was an old digital camera that he used to snap the most unflattering photos that have ever existed of myself and his father.
We only used the Mystery Boxes for about two weeks, and after that Uli was able to play in a more self-directed and creative manner than he ever was able to when he had weekday screen time. We were actually shocked by how quickly he adjusted to the no-tv-during-the-week proclamation. His teachers at school also noticed a difference, telling us that Uli was more engaged than he had been previously — a side benefit we hadn’t expected.
And in August, Uli and I took our first long plane trip without the iPad — including one fourteen-hour travel day. His dad had loaded a nine-year-old iPod with Uli’s favorite songs, which amused him for most of the plane trip, and in the airport, he did relay races in the terminal. It was a really successful experiment, and we have no plans to use the iPad again for travel.