The National Guard is moving out of its long-time location in Interbay, a historically industrial part of North Seattle. It is near two very posh neighborhoods, close to the tech and business center of Seattle, and right next to the new light rail being developed and built over the next decade.
Seattle wants to be proactive about how they design this new space. There is a sense of inevitability hanging over this project that it will be dominated by high-density condos and be catered to the young urban techies working at Amazon, Google, and Facebook all just two miles down the road.
But it doesn’t have to be. Or rather, that high-density urban development doesn’t HAVE to preclude itself from ALSO including green spaces and playful design incorporated into the end product.
The location itself is also a serendipitous mix amazing natural features like water and parks in a central location to many in Seattle, at least those north of downtown.
Lots of different consultants and teams are already weighing in on what this area could look like.
Plan above from of the KUOW article that cued me into this. Notice there isn’t a lot of incorporation of play structures or green space, other than the trees lining the light rail path and a couple of smaller parks.
Interested to learn more? The city is having an open house Wednesday May 15, 2019, to discuss options. It would be GREAT to have voices go and support the need for open play spaces in the new development, whatever it may look like. Bring your ideas and let your voice be heard:
Augusto Pirovano, in Milan, Italy with 2 other friends we made a project called Critical City Upload:
A game of urban transformation that uses a web platform and asks its players to perform creative missions. So far CCU is not very different from Edgeryders, the fact is that the missions are – instead of stories and reflections to write and share with others as it is on Edgeryders – creative actions that are generally performed in the public spaces of cities. The player picks the mission, shuts down the computer, gets out on the street, plays the mission, collects the necessary proof of his experience and then, after returning home, publishes the mission attaching photos and videos. As the player gets points, he levels up until he reaches level 7 and wins the Mechanical Box (a mysterious box that is delivered at his home).
Yes! Seattle had a similar competition a couple of years ago, more focused on art but in a similar vein. Unfortunately not much came of the competition, so I would LOVE to see the results of this competition. Hooray for Playscapes!
Which city is the most fun? Building Trust International aims to answer that question by seeking professional and student proposals to “turn a neglected forgotten part of your city into a PLAYscape.” Building Trust will pursue funding and planning for the winning design in the professional category, while the winner in the student category will win $100 and the opportunity to volunteer with the build of the winning professional design.
Building Trust, a charity based in England and Wales, works with existing charities and communities in need by providing design and architecture support, as summed up in their motto, “Solving a world of issues through design.”
The PLAYscapes competition brief details the grim story of an under-active, play-less world, explaining that only a third of all teenagers get enough exercise and that five percent of adults believe they have the right work/play life balance. When people have the opportunity to…
Cool idea, if perhaps a little, um, well, er, too organic?
The Soundscraper is a futuristic structure designed to transform auditory vibrations from bustling cities into a source of clean energy. Designed by Julien Bourgeois, Olivier Colliez, Savinien de Pizzol, Cedric Dounval and Romain Grouselle, the Soundscraper is covered with noise-sensitive cilia that harvest kinetic energy while soaking up urban noise pollution.
The City’s Green Team was out shovelling dirt on Robson Street:
“Urban Pasture” is another trial project in amenity-making, this time in the parking lane on the south side of the 1000-block Robson – just in front of the Cafe Crepe where the sidewalk narrows. (Decades ago, the City required six-foot setbacks for any new construction, the intent being to widen the street for another traffic lane to handle vehicle growth. That ain’t gonna happen – but the setback remains so that now the sidewalks can be widened for pedestrians. This is one of the remaining choke points.)
It is great to hear that Chinese architects and planners are working to retain and or restore the natural environment and beauty of China. And great to hear that Chinese government is more open to preservation rather than focusing purely on “progress.” Restoring and/or preserving the environment is good for China’s people’s physical and mental well-being, and healthier for the world at large.
Chinese landscape architects are buffeted by two trends changing the planet: the information technology revolution coming out of the U.S. and one of the largest mass migrations in history, the current process of urbanization in China, said Liang Wei, PhD, a landscape architect and professor at the Beijing Tsinghua Urban Planning & Design Institute (THUPDI), at the American Institute of Architects convention in Washington, D.C. Liang said 10 million new residents are moving into Chinese cities each year, with one billion new square feet being built to accomodate the influx. By 2020, China will be 65 percent urban, which means landscape architects, planners, and architects have an unbelievable amount of work to do to make these new cities more livable, sustainable, and scalable while also undoing the worst environmental damages.
The incredible rate of urbanization has led to changes in how design is taught in China. Since the 1980s, the number of landscape architecture, architecture, and planning programs…
With gas prices going through the roof, many people are taking to walking more. But after being car-focused in our navigation for decades, it can be unusual for people to know how to get around by walking and how long it will take them. One student from Raleigh, North Carolina, has an idea:
On a rainy night in January, urban planning student Matt Tomasulo and two fellow schemers positioned 27 signs in three strategic locations across central Raleigh. In bold, authoritative letters, each sign indicates the number of minutes it would take for a pedestrian to reach a particular, popular destination.
And for the directionally challenged, the otherwise spartan signs are equipped with a high-tech surprise. By scanning the signs with a smartphone, pedestrians can receive a specially tailored Google Map that will keep them on the right path.
Tomasulo and his colleagues at City Fabric have dubbed their effort Walk Raleigh, and have submitted the project to the Spontaneous Interventions competition, a contest sponsored by the Institute for Urban Design. In terms of impressing judges, the group is off to a good start: far from being displeased by Tomasulo’s guerrilla antics, the city of Raleigh has expressed interest in permanently incorporating Walk Raleigh’s signs into the city’s landscape.
I’m glad the city of Raleigh is encouraging this, and I hope it catches on in other places. I think it’s great to share our knowledge of neighborhoods with others and let them get to know their cities and environments a little bit better. Plus it’s just fun.
Have you seen similar signs in other cities? Tell me about it in the comments below.