Augusto Pirovano, in Milan, Italy with 2 other friends we made a project called Critical City Upload:
A game of urban transformation that uses a web platform and asks its players to perform creative missions. So far CCU is not very different from Edgeryders, the fact is that the missions are – instead of stories and reflections to write and share with others as it is on Edgeryders – creative actions that are generally performed in the public spaces of cities. The player picks the mission, shuts down the computer, gets out on the street, plays the mission, collects the necessary proof of his experience and then, after returning home, publishes the mission attaching photos and videos. As the player gets points, he levels up until he reaches level 7 and wins the Mechanical Box (a mysterious box that is delivered at his home).
Some examples of missions:
more via We create games for urban public spaces | Edgeryders.
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- → Via creativetimereports.org: Reimagining Public Space (creativetimereports.org)
- A Call to Play in Public Spaces (in Arts and Culture) (thetyee.ca)