behavior · environment · Social · technology · youtube

YouTube – RSA Animate – The Secret Powers of Time

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Philip Zimbardo. Image by Kanaka Menehune via Flickr

Professor Philip Zimbardo conveys how our individual perspectives of time affect our work, health and well-being. Zimbardo argues in this lecture that time influences who we are as a person, how we view relationships and how we act in the world.

I love the Silician Poet’s comment. I’d also be interested to hear what people’s thoughts are, especially if they speak the Sicilian dialect.

via YouTube – RSA Animate – The Secret Powers of Time.

 

anthropology · architecture · behavior · community · Social

Radiolab explores the city!

What makes cities work? How do humans live in such HUGE tribes. More than half of us live in cities.

I’m a new city transplant. I’m not sure I’ll ever get used to it, but it’s a fascinating topic to explore.

There’s no scientific metric for measuring a city’s personality. But step out on the sidewalk, and you can see and feel it. Two physicists explain one tidy mathematical formula that they believe holds the key to what drives a city. Yet math can’t explain most of the human-scale details that make urban life unique. So we head out in search of what the numbers miss, and meet a reluctant city dweller, a man who’s walked 700 feet below Manhattan, and a once-thriving community that’s slipping away.

Thanks Jad and Robert.

Cities – Radiolab.

behavior · brain · creativity · culture · happiness · health · mental health · play · Social

Playing is good for work productivity

Editor’s Note: Hi! I just wanted to take a minute to acknowledge that this post is VERY similar to a  post this week on the blog of digital agency Plexipixel. That’s because they were BOTH written by me, but I didn’t want to plagiarize my own work. For the original version of this post, check out their site.

The title of this blog post sums up the entire concept. There’s no other way to say it: you need to play to be a productive member of society.

However, this idea doesn’t seem to be sticking. 

The perception in America is that the harder and longer you work, the more productive you’ll be. Especially now when jobs are scarce and companies are holding on by the skin of their teeth, people sacrifice play, exercise, and good old legitimate downtime, not to mention sleep (September 30th was National Coffee Day!), to get more work done.

But it turns out we weren’t built to work that way. We need breaks, we need downtime, and we most certainly need to cut loose and be a little silly every once in awhile. As biology professor Robert Sapolsky pointed out in his book “Why Zebras Don’t Get Ulcers,” occasional stress is good – it makes sure we get that report in on time and we are aware of our surroundings in a new city. But constant stress just wears us down.

Several studies have found that play increases new ideas and overall productivity at work. Germans, and other European countries, have more vacation time than Americans, and yet have overall higher productivity, according to data presented in an article in Open Forum. The O.E.C.D. put Americans at 1,804 work hours a year on average and the Germans at 1,436 hours in 2006.Author Thomas Geoghegan believes that Americans weren’t always this overworked. In an interview, Geoghegan explains that in the 1960’s, Americans spent more vacation time than they do now, and many people in their 50s or 60s will tell you that they take less vacation time than their parents did. In the same New York Times article, another commenter noted that Americans view time as a currency in the workplace, as opposed to output, whereas Germans view results as the biggest indicator of results.

And it’s not just time away from work that’s rejuvenating. Repeated research has found that play increases new ideas and overall productivity at work. Psychology Today reports that telling stories and jokes makes us better writers. It also reports that even a little bit of physical play or just boring old exercise – a brisk walk around the block three times a week – fights depression. 

New business, products, and companies stem from play. The t-shirt company Threadless, for example, started off 10 years ago as a hobby. The company has since grown to employ 80 workers, but Jake Nickell, founder and chief strategy officer, “has made sure playtime remains a part of company culture. Shooting a potato gun at plastic parachute guys is a way to relieve stress.”

 Pamela Meyer, author of “From Workspace to Playspace: Innovating, Learning and Changing through Dynamic Engagement,” agrees that taking time out for fun is a good workplace practice.

“This idea of play space is very much a key part of business success” because it fosters dynamic employee engagement, said Meyer in an interview with the Chicago Tribune. “Companies that engage their workers by giving them space to create, try new roles or test new ideas benefit from higher employee retention, greater productivity and better financial returns.”

So, to re-re-emphasize my point: Go play, it’s good for your work.

behavior · children · design · learning · play · Social · technology

Download an Exercise Apps for Healthy Kids

The winners are in, and now you can reap the benefits!

The Apps for Healthy Kids competition is a part of First Lady Michelle Obama’s Let’s Move! campaign to end childhood obesity within a generation. Apps for Healthy Kids challenges software developers, game designers, students, and other innovators to develop fun and engaging software tools and games that drive children, especially “tweens” (ages 9-12) – directly or through their parents – to eat better and be more physically active.

via Apps for Healthy Kids.

community · culture · education · family · learning · play · school · Social · technology

HASTAC, Superman, and the school fair

The Education system in the U.S. has reached a pretty low low right now. This is currently being displayed on the big screen in the documentary “Waiting For Superman.” Film-maker Davis Guggenheim “follows a handful of promising kids through a system that inhibits, rather than encourages, academic growth, and undertakes an exhaustive review of public education, surveying ‘drop-out factories’ and ‘academic sinkholes’.” (IMDB)

So, what do we do about it?

Lots of things.

One idea is HASTAC, or Humanities, Arts, Science, and Advanced Technology Collaboratory. Pronounced “haystack”, it is “a network of individuals and institutions inspired by the possibilities that new technologies offer us for shaping how we learn, teach, communicate, create, and organize our local and global communities.” They’re the group behind Reimagining Learning (DMLcompetition.net), and other scholarly workshops.

Cathy DavidsonDuke University Co-founder, HASTAC; Co-PI, HASTAC, writes:

Traditional education too often forgets its precious social condition of face-to-face interaction and takes its collective opportunity for granted. If your classroom can be replaced by a computer screen, maybe it should be.

We are using lessons from collaborative open web development and peer-to-peer learning and assessment to storm the academy at the first international Drumbeat Festival in Barcelona, Nov 3-5. Surrounded by pioneering open source web developers and experimenters in online peer-to-peer learning, we are using methods of the open web to look back and at shake up traditional learning institutions. Were looking at four key areas that need storming: collaboration, syllabus building, assessment, and publishing (including peer review). Our chief idea is that face-to-face learning should not be taken as a given in education but as an affordance, as an opportunity not a default. How does thinking about the unique opportunity to learn together change the components of traditional learning?

more via We’re Storming the Academy! A Provocation and a Promise | HASTAC.

Teachers are already spending their own money to provide supplies for a fuller education experience.

“Vicky Halm spends a $1,000 a year out of her own pocket to equip her Brooklyn classroom. She buys star stickers to help motivate her students, but she also spends a great deal on basic supplies — such as pencils and paper.
A whopping 97% of teachers frequently dip into their own pockets to purchase necessary classroom supplies, according to a national survey conducted by Kelton Research. Last year, teachers spent more than $350 on average from their own income on school supplies and instructional materials, according to the National School Supply and Equipment Association” (CNNMoney)

There are lots of opportunities for students to gain hands-on learning outside of the classroom too. Zoos and Universities often have family or kid-only programs to try out.

“Children and parents hummed through wax paper-covered combs while jazz singer Jeni Fleming sang the “Science Saturday” version of “Hound Dog,” everyone rocking out to their newly learned blues chord progression. And so — with tingling lips and a room full of smiles — the second season of Science Saturdays came to a close. Over 900 children from Bozeman, communities as far away as Helena, Stevensville and Glasgow; and the Crow Indian Reservation have participated in Science Saturdays since MSU started offering the program in the fall of 2008, said Suzi Taylor, outreach director for MSU’s Extended University. (MSU News)

Parents can also organize these events. A blogger on GeekDad describes his son’s school fair:

For our school fete we blacked out a classroom with curtains and asked for donations from people to enter the “Corner of Curiosity.” It was amazing what people came up with. There was a delightful Plasma Ball near the entrance which was a favorite of the younger children, and a beautifully faded yellow newspaper from 1938 headlining concerns about Hitler’s leadership in Germany. One parent produced a display of the “history of mobile” phones and others had insect collections.

One student produced what has to be the most curious of collections – a collection of animal scats. A local community member supplied a whale vertebrae (and a kangaroo vertebrae for comparison). But, the real value was being able to present a fund raising activity for the school that was also educational. (GeekDad)

Any small measure, from buying markers to throwing a curiosity fair, helps enrich kids’ learning and keeps them wanting more. Even just a little bit of time each week adds up quickly.

community · Social

Building communities through online tools

It used to be considered sketchy to combine our online and offline worlds. With programs like Meetup and Foursquare, however, those days are long gone.

Lisa Gansky an author, instigator & entrepreneur, wrote a book about it, The Mesh: Why the Future of Business is Sharing. She also wrote an article for Boing Boing about 100k Garages “a Mesh-web-enabled sharing-platform that pairs people who want to make things (Makers) with digital fabrication tools (Fabbers).

“Many projects are small businesses that sell unique items. But 100k Garages, a team-up of ShopBot Tools and Ponoko, uses grass roots enterprise and ingenuity to help get us back in action — to modernize our public infrastructure, develop energy-saving alternatives, or simply produce great new products for our homes and businesses. There are already thousands of ShopBot CNC tools in garages and small shops across the country, ready to locally fabricate the components needed to address our energy and environmental challenges and to locally produce items needed to enhance daily living, work, and business.”

There are other non-business examples too; the sport Parkour spread internationally thanks to YouTube and online forums. People donated to the Haiti Earthquake relief fund in record numbers because they could do it via text message. People have Meetups and Tweet ups all the time. Foursquare is based entirely on allowing people know virtually where you are physically. However, security and safety are still a major concern, and some people still feel odd sharing these kinds of details online where anyone can access them, not just the community members they intended.

How do online communities translate into interactions in the real world and vice versa? What has your experience been with the navigation of having specific communities that exist both online and in-person? Does one seem more real than the other? Comment below.

Social

The Art House Co-op Sketchbook Project: 2011 | We build art projects and communities

This project is all about community. Artists are invited to pick a theme, sketch about it, and send their book on a tour around the world!

Every artist who completes their sketchbook and returns it to us will have their book included in the tour. Your book will visit galleries and museums across the country, putting your art in front of thousands of people.

If I had any sketching skills I’d be aaalllll over this! It’s not too late to sign up!

Thousands of sketchbooks will be exhibited at galleries and museums as they make their way on tour across the country.

After the tour, all sketchbooks will enter into the permanent collection of The Brooklyn Art Library, where they will be barcoded and available for the public to view.

Anyone – from anywhere in the world – can be a part of the project.

To participate, visit the site: The Sketchbook Project: 2011 » Art House Co-op | We build art projects and communities.

play · Social

Innovation, Education, and Making stuff

I am so excited to share! My friends Janine and Willow were quoted as part of a workshop this past week about the Maker culture that has been growing dramatically over the past ten years and is really starting to bloom. My friends are part of the Jigsaw Renaissance, based in Seattle. The article appeared on the O’Reilly Radar article (excerpt below, with my friend’s quote in bold):

From a social perspective, vibrant communities are organizing around projects, technologies, and physical places. For example, one community called DIYDrones has developed a $500 unmanned aerial vehicle using open source chip sets and gyroscopes. Hacker Spaces and Maker Spaces are springing up around the country — like Jigsaw Renaissance in Seattle, which seeks to encourage:

Ideas. Unfiltered, unencumbered, and unapologetically enthusiastic ideas. Ideas that lead to grease-smeared hands, lavender sorbet, things that go bang, clouds of steam, those goggle-marks you see on crazy chemistry geeks, and some guy (or girl) in the background juggling and swinging from a trapeze … Walk through our door with an open mind, and you are liable to be whisked off your feet and into a project you’d never have thought up. We encourage communal learning, asking questions, and pushing that red button. Go on. Do it. If you stick around long enough, you’ll end up being the one creating projects and doing the 3-2-1 countdown for some new toy. Which is exactly what we hope will happen.

Technologically — we are moving towards what MIT‘s Neil Gershenfeld has called personal fabrication. Consider how Moore’s Law has enabled the transition from the expensive and remote mainframe to the personal computer to the smartphone that fits in your pocket to the Internet of things. We are seeing the same phenomena with the dramatic reduction in the cost of the tools needed to design, make and test just about anything — including $1,200 3D printers, CAD tools, machine tools, sensors, and actuators. Remember the replicator from Star Trek? It’s rapidly moving from science fiction to science fact. What will happen as we continue to democratize the tools needed to make physical objects that are smart, aware, networked, customized, functional, and beautiful? I have absolutely no clue — but I am confident that it will be awesome. As one maker put it, “The renaissance is here, and it brought ice cream.”

Economically — we are seeing the early beginnings of a powerful Maker innovation ecosystem. New products and services will allow individuals to not only Design it Yourself, but Make it Yourself and Sell it Yourself. For example, Tech Shops are providing access to 21st century machine tools, in the same way that Kinkos gave millions of small and home-based business access to copying, printing, and shipping, and the combination of cloud computing and Software as a Service is enabling “lean startups” that can explore a new idea for the cost of ramen noodles.

Makers are also becoming successful entrepreneurs. Dale just wrote a compelling story about Andrew Archer — the 22-year-old founder of Detroit-based Robotics Redefined. As a teenager, Andrew started off entering robotics competitions and making printed circuit boards on the kitchen table. He is now building customized robots that transport inventory on the factory floors of auto companies. With more entrepreneurs like Andrew — we could see a bottom-up renaissance of American manufacturing.

The article even goes on to talk about why the Obama Administration is behind DIY-ers and Makers. Exciting stuff! Read the whole article on O’Reilly Radar.

architecture · Social · technology · writing

Booklust of the week

I am a little worried it was supposed to be released more than a year ago and I can’t find any updates, but…

Play All Day documents a collection of the most vibrant, stimulating and engaging design products and concepts for children. This book sets a new standard of design for children with fascinating examples of innovative and well-designed toys, playgrounds and play environments, room decorations, wall coverings, furniture and kindergarten architecture. In addition to these products, it also presents illustration and photography as well as new and original ideas offering playful solutions that talented designers and creative parents are designing for and with their kids. It is an inspiring reference for design-savvy parents and other professionals.

more at the Play All Day publisher’s website.

Mental · Social

The End of the Best Friend – NYTimes.com

Florida Atlantic students celebrating a basket...
Humans are social creatures, and need close bonds and feelings of belonging. (Image via Wikipedia)

As the new school year begins, I wanted to mention this article from the New York Times about how schools are discouraging kids from making best friends.

Ahem. Let me repeat that. Schools are discouraging children from having a best friend.

That is just stupid.

Or, put more professionally…

“…such an attitude worries some psychologists who fear that children will be denied the strong emotional support and security that comes with intimate friendships.

“Do we want to encourage kids to have all sorts of superficial relationships? Is that how we really want to rear our children?” asked Brett Laursen, a psychology professor at Florida Atlantic University whose specialty is peer relationships. “Imagine the implication for romantic relationships. We want children to get good at leading close relationships, not superficial ones.”

read the full article via The End of the Best Friend – NYTimes.com.

This is where political correctness and “fairness” go waaaaay too far and ignore human nature and the absolute NEED to have a confidante in life, someone you can rely on, particularly someone outside of your family of origin. Will those people hurt you from time to time? Absolutely. But it’s part of learning how to work within a society and be a social animal.

Studies keep showing how adults today have less and less close friends, and would LIKE to have more. Discouraging kids from learning how to make close bonds with people is just setting them up for this trend to get worse when they become adults.

Now go call your best friend.