architecture · behavior · play · Social · technology

“Pokémon Go” Is Quietly Helping People Fall In Love With Their Cities

I have been fascinated with the incredible popularity of Pokemon Go. Some people are seeing it as an “annoying” new game, but I see it as an amazingly powerful tool to trick people into exercising and getting outside, and as author Mark Wilson observes, discovering your city.

In our collective hunt for silly cartoon monsters, Pokémon Go players are discovering history and architecture left and right. Users described their discoveries over the weekend, from Korean pagodas, to a Donner Party memorial in California, to the urban landscape of Perth at night, all documented on Twitter.

Read the full article at: “Pokémon Go” Is Quietly Helping People Fall In Love With Their Cities | Co.Design | business + design

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behavior · children · community · creativity · health

Anti-loneliness augmented quilt comforts children in hospital (Wired UK)

An older article, but too charming and innovative not to share on the blog:

A patchwork quilt aims to combat separation issues and distress in hospitalised children by allowing them to helping them to communicate with their families using augmented reality.

Each of the quilt’s 20 squares is decorated with a unique multi-coloured animal or plant design and can be linked to an individual friend or family member. Loved ones can then leave messages for children to access with Aurasma, an app which uses the camera on a phone or tablet to recognise the unique image and overlay content — a picture, photo or video — so that it pops up on the screen.

The quilt is designed to serve as both a comforting, tactile object and a method of communication

more via Anti-loneliness augmented quilt comforts children in hospital (Wired UK).