I could, and will, write a whole blog post about just the first sentence of this article.
But I’ll just let you read the whole piece and save that for another day.
Play has a PR problem. Some think of play as frivolous –- a distraction, or worse, a waste of time. In the office, play is often regarded as a break from “real work.” But what if the opposite of play isn’t work, it’s boredom? What if work could actually benefit from play?
As a partner at IDEO, I help instill a playful culture, not only in mindset, but also in our daily behaviors. Play allows us to experiment, empathize and take creative risks. Ask anyone who works at IDEO — having play engrained in our culture makes it an incredibly satisfying place to work. It keeps us engaged in our projects and makes us better innovators.
In preparing to teach a new online course on IDEO U, I’ve been thinking about the behaviors of play that have allowed our team to be successful in developing and executing ideas to meet the needs of a particularly tough group of consumers: kids and their parents. These six behaviors not only manifest themselves in the products we create, but also in our interactions as designers, and I believe they can have a profound impact on every organization’s ability to innovate.
read what they are and how to incorporate them into the work space via 6 Ways to Integrate Play Into the Workplace | Inc.com.
What have you done to incorporate play into your own work life?