The brain is such an amazing thing, and has such amazing capabilities to recover, it just needs the right tool; in this case, using video games as a type of mental and physical therapy for stroke victims. Using computer games is also useful because it is more engaging for the brain, rather than traditional physical exercises like “pick up the cup” since framing it as a game often makes it seem less consequential for players (this is a new exercise whereas they used to know how to pick up a cup) and therefore less pressure and more fun:
Four mechanical-engineering students at McGill University in Canada have developed an inexpensive sensor glove that allows patients to exercise in a game-like fashion at home with minimal supervision. Self-therapy? Well, yes and no. Using the accompanying software, doctors will be able to monitor their charges’ progress off-site, cutting down on hospital visits and costs.
The added benefit of remote monitoring for doctors is also good for the patient, as the doctor can respond right away if they see something wrong or can provide immediate feedback, rather than having to schedule an appointment, travel to the doctor’s office, and have all of your questions answered, all of this being extra hard after you’ve had a stroke and need others to help transport you.
Check out the original story at Sensor Glove Could Help Stroke Patients Recover Mobility Through Gaming | Ecouterre.
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